Chronicles of the Six Sages chroniclesofthesixsageswiki https://chroniclesofthesixsages.miraheze.org/wiki/Main_Page MediaWiki 1.41.0 first-letter Media Special Talk User User talk Chronicles of the Six Sages Chronicles of the Six Sages talk File File talk MediaWiki MediaWiki talk Template Template talk Help Help talk Category Category talk Module Module talk Main Page 0 1 1 2024-04-06T05:09:04Z MediaWiki default 1 Welcome to Miraheze! wikitext text/x-wiki __NOTOC__ == Welcome to {{SITENAME}}! == This Main Page was created automatically and it seems it hasn't been replaced yet. === For the bureaucrat(s) of this wiki === Hello, and welcome to your new wiki! Thank you for choosing Miraheze for the hosting of your wiki, we hope you will enjoy our hosting. You can immediately start working on your wiki or whenever you want. Need help? No problem! We will help you with your wiki as needed. 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Even if something isn't explained in the documentation/FAQ, we are still happy to help you. You can find us here: * [[meta:Special:MyLanguage/Help center|On our own Miraheze wiki]] * On [[phorge:|Phorge]] * On [https://miraheze.org/discord Discord] * On IRC in #miraheze on irc.libera.chat ([irc://irc.libera.chat/%23miraheze direct link]; [https://web.libera.chat/?channel=#miraheze webchat]) === For visitors of this wiki === Hello, the default Main Page of this wiki (this page) has not yet been replaced by the bureaucrat(s) of this wiki. The bureaucrat(s) might still be working on a Main Page, so please check again later! d66018ee31e58ae7208169b2475e4b67e44ff23c 7 6 2024-04-06T05:56:24Z Loto 2 wikitext text/x-wiki __NOTOC__ == Welcome to {{SITENAME}}! == Welcome to the Chronicles of the Six Sages Wiki! Take a look around while the game is currently being developed. [https://lotohimself.itch.io/chronicles-of-the-six-sages Prototype Demo (Itch.io)] | [https://discord.gg/F6RMWgZpaN Discord] [[Main Page/Lore|Lore]] === For the bureaucrat(s) of this wiki === Hello, and welcome to your new wiki! Thank you for choosing Miraheze for the hosting of your wiki, we hope you will enjoy our hosting. You can immediately start working on your wiki or whenever you want. Need help? No problem! We will help you with your wiki as needed. To start, try checking out these helpful links: * [[mw:Special:MyLanguage/Help:Contents|MediaWiki guide]] (e.g. navigation, editing, deleting pages, blocking users) * [[meta:Special:MyLanguage/FAQ|Miraheze FAQ]] * [[meta:Special:MyLanguage/Request features|Request settings changes on your wiki]]. 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The bureaucrat(s) might still be working on a Main Page, so please check again later! 230a6609cefcfeab54d0cd83ededb81366f0166b 18 7 2024-04-09T01:40:02Z Loto 2 wikitext text/x-wiki __NOTOC__ == Welcome to {{SITENAME}}! == Welcome to the Chronicles of the Six Sages Wiki! Take a look around while the game is currently being developed. [https://lotohimself.itch.io/chronicles-of-the-six-sages Prototype Demo (Itch.io)] | [https://discord.gg/F6RMWgZpaN Discord] [[Main Page/Lore|History of Remnance]] === For the bureaucrat(s) of this wiki === Hello, and welcome to your new wiki! Thank you for choosing Miraheze for the hosting of your wiki, we hope you will enjoy our hosting. You can immediately start working on your wiki or whenever you want. Need help? No problem! We will help you with your wiki as needed. 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[https://lotohimself.itch.io/chronicles-of-the-six-sages Prototype Demo (Itch.io)] | [https://discord.gg/F6RMWgZpaN Discord] [[Remnance|History/ locations of the game]] === For the bureaucrat(s) of this wiki === Hello, and welcome to your new wiki! Thank you for choosing Miraheze for the hosting of your wiki, we hope you will enjoy our hosting. You can immediately start working on your wiki or whenever you want. Need help? No problem! We will help you with your wiki as needed. To start, try checking out these helpful links: * [[mw:Special:MyLanguage/Help:Contents|MediaWiki guide]] (e.g. navigation, editing, deleting pages, blocking users) * [[meta:Special:MyLanguage/FAQ|Miraheze FAQ]] * [[meta:Special:MyLanguage/Request features|Request settings changes on your wiki]]. 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The bureaucrat(s) might still be working on a Main Page, so please check again later! 3d8faec6e04e83b328cf0f3515323c83996810f6 Main Page/lore 0 3 9 2024-04-06T06:17:02Z Loto 2 Redirected page to [[Lore]] wikitext text/x-wiki #REDIRECT [[Lore]] c494b69cf49143d850e150c149136840b5b7df97 10 9 2024-04-06T06:17:26Z Loto 2 Changed redirect target from [[Lore]] to [[Main Page/Lore]] wikitext text/x-wiki #REDIRECT [[Main_Page/Lore]] d4dda377aff82f6ff01dadd3d267563b356ffb45 30 10 2024-04-09T04:11:10Z Loto 2 Changed redirect target from [[Main Page/Lore]] to [[Remnance]] wikitext text/x-wiki #REDIRECT [[Remnance]] 51a7dac4d28e7b2743c738cb566af10f42e5ad23 Ascend 0 5 17 2024-04-09T01:37:43Z Loto 2 Created page with "Ascension works as a way for less powerful beings to become powerful through rigorous processes. Depending on what they want to ascend to, the process can vary wildly, and the more powerful a being wants to become. The process usually involves a more dangerous method the higher "tier" you ascend to, with anything ascending to a Titan and beyond having the user die to achieve their next form." wikitext text/x-wiki Ascension works as a way for less powerful beings to become powerful through rigorous processes. Depending on what they want to ascend to, the process can vary wildly, and the more powerful a being wants to become. The process usually involves a more dangerous method the higher "tier" you ascend to, with anything ascending to a Titan and beyond having the user die to achieve their next form. 6d866326d79b3c36b0737306ae84212709d42cf8 Remnance 0 6 21 2024-04-09T01:43:43Z Loto 2 Loto moved page [[Main Page/Lore]] to [[Remnance]] wikitext text/x-wiki #REDIRECT [[Remnance]] 51a7dac4d28e7b2743c738cb566af10f42e5ad23 22 21 2024-04-09T01:43:59Z Loto 2 Loto moved page [[Main Page/Lore]] to [[Remnance]] without leaving a redirect wikitext text/x-wiki #REDIRECT [[Remnance]] 51a7dac4d28e7b2743c738cb566af10f42e5ad23 24 22 2024-04-09T01:48:17Z Loto 2 Removed redirect to [[Remnance]] wikitext text/x-wiki The game takes place on Remnance, a piece of Gaia that was taken out and formed into its own location. == History of Remnance == === Creation Era: === This marks the thousand years that Gaia, the Eternal Ones, the Great Sages, Sage Lords, Unsouled were created. Not much is really known about this era, besides that it was relatively peaceful. === Sage War Era: === This marks the thousand year war that caused the destruction of the Great Sages, all but one of the Sage Lords, and Unsouled. The last 200 years led to the creation of the Manish, and the Remnant (the moon where the game takes place) === Manish Era: === This marks the 1000 years of evolution leading to the 6 species of Manish: Humans, Orcs, Elves, Dwarfs, Draconians, and Vampyrians. Each species evolved due to their environment being enriched by certain elements. This era also had constant war between the Orcs vs Humans and Dwarves, and the Draconians vs Vampyrians. === Current Era: === This is the current era where the game takes place. == Locations == 5e95a9176763b39cbb93d8cd51615cb5ddd35e34 25 24 2024-04-09T01:58:54Z Loto 2 wikitext text/x-wiki The game takes place on Remnance, a piece of Gaia that was taken out and formed into its own location. == '''History of Remnance''' == === Creation Era: === This marks the thousand years that Gaia, the Eternal Ones, the Great Sages, Sage Lords, Unsouled were created. Not much is really known about this era, besides that it was relatively peaceful. === Sage War Era: === This marks the thousand year war that caused the destruction of the Great Sages, all but one of the Sage Lords, and Unsouled. The last 200 years led to the creation of the Manish, and the Remnant (the moon where the game takes place) === Manish Era: === This marks the 1000 years of evolution leading to the 6 species of Manish: Humans, Orcs, Elves, Dwarfs, Draconians, and Vampyrians. Each species evolved due to their environment being enriched by certain elements. This era also had constant war between the Orcs vs Humans and Dwarves, and the Draconians vs Vampyrians. === Current Era: === This is the current era where the game takes place. == '''Locations''' == == <small>Human Continent</small> == === Noirroot Bastion === a massive arena town, where the champion rules over and makes decisions === Winterhold === First area of the prologue, used as one of the 3 defense points in the many wars that Humans fought the Orcs a4269fdcd725b12cb27b26ff3eb587316d806ec3 26 25 2024-04-09T02:01:53Z Loto 2 wikitext text/x-wiki The game takes place on Remnance, a piece of Gaia that was taken out and formed into its own location. == '''<big>History of Remnance</big>''' == === Creation Era: === This marks the thousand years that Gaia, the Eternal Ones, the Great Sages, Sage Lords, Unsouled were created. Not much is really known about this era, besides that it was relatively peaceful. === Sage War Era: === This marks the thousand year war that caused the destruction of the Great Sages, all but one of the Sage Lords, and Unsouled. The last 200 years led to the creation of the Manish, and the Remnant (the moon where the game takes place) === Manish Era: === This marks the 1000 years of evolution leading to the 6 species of Manish: Humans, Orcs, Elves, Dwarfs, Draconians, and Vampyrians. Each species evolved due to their environment being enriched by certain elements. This era also had constant war between the Orcs vs Humans and Dwarves, and the Draconians vs Vampyrians. === Current Era: === This is the current era where the game takes place. == '''<big>Locations</big>''' == == <big>Human Continent</big> == === Noirroot Bastion === a massive arena town, where the champion rules over and makes decisions === Winterhold === First area of the prologue, used as one of the 3 defense points in the many wars that Humans fought the Orcs 7d4d28af3e96b7622e72d4ebca50dbfe3aaa0f5e 27 26 2024-04-09T02:02:20Z Loto 2 wikitext text/x-wiki The game takes place on Remnance, a piece of Gaia that was taken out and formed into its own location. == '''<big>History of Remnance</big>''' == === Creation Era: === This marks the thousand years that Gaia, the Eternal Ones, the Great Sages, Sage Lords, Unsouled were created. Not much is really known about this era, besides that it was relatively peaceful. === Sage War Era: === This marks the thousand year war that caused the destruction of the Great Sages, all but one of the Sage Lords, and Unsouled. The last 200 years led to the creation of the Manish, and the Remnant (the moon where the game takes place) === Manish Era: === This marks the 1000 years of evolution leading to the 6 species of Manish: Humans, Orcs, Elves, Dwarfs, Draconians, and Vampyrians. Each species evolved due to their environment being enriched by certain elements. This era also had constant war between the Orcs vs Humans and Dwarves, and the Draconians vs Vampyrians. === Current Era: === This is the current era where the game takes place. == '''<big>Locations</big>''' == == Human Continent == === Noirroot Bastion === a massive arena town, where the champion rules over and makes decisions === Winterhold === First area of the prologue, used as one of the 3 defense points in the many wars that Humans fought the Orcs e3472eca908b271c6026b05a8d5d178983a71303 28 27 2024-04-09T02:04:02Z Loto 2 /* Human Continent */ wikitext text/x-wiki The game takes place on Remnance, a piece of Gaia that was taken out and formed into its own location. == '''<big>History of Remnance</big>''' == === Creation Era: === This marks the thousand years that Gaia, the Eternal Ones, the Great Sages, Sage Lords, Unsouled were created. Not much is really known about this era, besides that it was relatively peaceful. === Sage War Era: === This marks the thousand year war that caused the destruction of the Great Sages, all but one of the Sage Lords, and Unsouled. The last 200 years led to the creation of the Manish, and the Remnant (the moon where the game takes place) === Manish Era: === This marks the 1000 years of evolution leading to the 6 species of Manish: Humans, Orcs, Elves, Dwarfs, Draconians, and Vampyrians. Each species evolved due to their environment being enriched by certain elements. This era also had constant war between the Orcs vs Humans and Dwarves, and the Draconians vs Vampyrians. === Current Era: === This is the current era where the game takes place. == '''<big>Locations</big>''' == == '''Human Continent''' == === Noirroot Bastion === a massive arena town, where the champion rules over and makes decisions === Winterhold === First area of the prologue, used as one of the 3 defense points in the many wars that Humans fought the Orcs 942bbc93286020767b9b39f94869a6474dde4d09 29 28 2024-04-09T02:04:22Z Loto 2 /* Human Continent */ wikitext text/x-wiki The game takes place on Remnance, a piece of Gaia that was taken out and formed into its own location. == '''<big>History of Remnance</big>''' == === Creation Era: === This marks the thousand years that Gaia, the Eternal Ones, the Great Sages, Sage Lords, Unsouled were created. Not much is really known about this era, besides that it was relatively peaceful. === Sage War Era: === This marks the thousand year war that caused the destruction of the Great Sages, all but one of the Sage Lords, and Unsouled. The last 200 years led to the creation of the Manish, and the Remnant (the moon where the game takes place) === Manish Era: === This marks the 1000 years of evolution leading to the 6 species of Manish: Humans, Orcs, Elves, Dwarfs, Draconians, and Vampyrians. Each species evolved due to their environment being enriched by certain elements. This era also had constant war between the Orcs vs Humans and Dwarves, and the Draconians vs Vampyrians. === Current Era: === This is the current era where the game takes place. == '''<big>Locations</big>''' == == Human Continent == === Noirroot Bastion === a massive arena town, where the champion rules over and makes decisions === Winterhold === First area of the prologue, used as one of the 3 defense points in the many wars that Humans fought the Orcs e3472eca908b271c6026b05a8d5d178983a71303 31 29 2024-04-10T00:23:50Z Loto 2 wikitext text/x-wiki The game takes place on Remnance, a piece of Gaia that was taken out and formed into its own location. == '''<big>History of Remnance</big>''' == === Creation Era: === This marks the thousand years that Gaia, the Eternal Ones, the Great Sages, Sage Lords, Unsouled were created. Not much is really known about this era, besides that it was relatively peaceful. === Sage War Era: === This marks the thousand year war that caused the destruction of the Great Sages, all but one of the Sage Lords, and Unsouled. The last 200 years led to the creation of the Manish, and the Remnant (the moon where the game takes place) === Manish Era: === This marks the 1000 years of evolution leading to the 6 species of Manish: Humans, Orcs, Elves, Dwarfs, Draconians, and Vampyrians. Each species evolved due to their environment being enriched by certain elements. This era also had constant war between the Orcs vs Humans and Dwarves, and the Draconians vs Vampyrians. === Current Era: === This is the current era where the game takes place. == '''<big>Locations</big>''' == == Human Continent == When the Remnance was formed, the body of the Great Sage of Water seeped into the Human Continent causing it to be lush with various plant life, and caused the Humans to become hyper-intelligent and had a booming agricultural society early on. it is also connected to the Supercontinent === Noirroot Bastion === a massive arena town, where the champion rules over and makes decisions === Winterhold === First area of the prologue, used as one of the 3 defense points in the many wars that Humans fought the Orcs === Ossuary === One of the first locations to dedicate themselves to learning how magic works. Also one of the locations where all of Mankind can go to Ascend to Magi === Crazy Noisy Bazaar Town === Just like the name suggests, it was a trading town that people from all over the Supercontinent come to sell and buy wares from all over. 4037764bdf090b1e513b431517f8df4f88e0078b Magic 0 7 32 2024-04-10T01:53:04Z Loto 2 Created page with "Magic in Chronicles has 3 components to cast, alongside having a good bit of rules to it. Many characters make the analogy of singing, or riding a horse, while anyone can use magic, it requires a ton of practice, skill, and experience to execute properly == Components == as previously stated, there are 3 components to casting a spell === Energy === The first component to casting a spell is using energy. This can be done in a variety of ways, with the main one being mana...." wikitext text/x-wiki Magic in Chronicles has 3 components to cast, alongside having a good bit of rules to it. Many characters make the analogy of singing, or riding a horse, while anyone can use magic, it requires a ton of practice, skill, and experience to execute properly == Components == as previously stated, there are 3 components to casting a spell === Energy === The first component to casting a spell is using energy. This can be done in a variety of ways, with the main one being mana. Mana is the essence of the soul, with someone harnessing the energies from the Great Sages, alongside the Eternal Ones to cast a spell. Other forms of energy include but are not limited to: Alchemy, Manite, Lifeblood, and even the 6 Relics. === Gesture === The second component to casting a spell is with a gesture. This is usually done with a hand gesture, but more powerful spells require your whole arm, and can even require the whole body to move. Other ways people can substitute this component are glyphs, drawings, and even other parts of the body === Verbal === The third and last component to casting a spell is the Verbal component. Casting a spell requires you to speak in the language of the Great Sages, with most of the spells having a common name, ie fire, or shock. Althogh this component is called "verbal", there are other ways of casting spells, like those who are powerful telepaths, or even those who have Ascended to higher forms can even cast with just their thoughts. fc4aaff29315ab64b7bc140540b45cf9dc485397 33 32 2024-04-10T05:08:00Z Loto 2 wikitext text/x-wiki Magic in Chronicles has 3 components to cast, alongside having a good bit of rules to it. Many characters make the analogy of singing, or riding a horse, while anyone can use magic, it requires a ton of practice, skill, and experience to execute properly == Components == as previously stated, there are 3 components to casting a spell === Energy === The first component to casting a spell is using energy. This can be done in a variety of ways, with the main one being mana. Mana is the essence of the soul, with someone harnessing the energies from the Great Sages, alongside the Eternal Ones to cast a spell. Other forms of energy include but are not limited to: Alchemy, Manite, Lifeblood, and even the 6 Relics. === Gesture === The second component to casting a spell is with a gesture. This is usually done with a hand gesture, but more powerful spells require your whole arm, and can even require the whole body to move. Other ways people can substitute this component are glyphs, drawings, and even other parts of the body === Verbal === The third and last component to casting a spell is the Verbal component. Casting a spell requires you to speak in the language of the Great Sages, with most of the spells having a common name, ie fire, or shock. Althogh this component is called "verbal", there are other ways of casting spells, like those who are powerful telepaths, or even those who have Ascended to higher forms can even cast with just their thoughts. There are many different classes of magic, the main 3 being elemental, Benediction (healing and granting buffs), and Malediction (draining and debuffing enemies). There are others such as summoning bd8b985100ebeb673d63e034e41f94d01817ca57 34 33 2024-04-10T05:09:17Z Loto 2 wikitext text/x-wiki Magic in Chronicles has 3 components to cast, alongside having a good bit of rules to it. Many characters make the analogy of singing, or riding a horse, while anyone can use magic, it requires a ton of practice, skill, and experience to execute properly == Components == as previously stated, there are 3 components to casting a spell === Energy === The first component to casting a spell is using energy. This can be done in a variety of ways, with the main one being mana. Mana is the essence of the soul, with someone harnessing the energies from the Great Sages, alongside the Eternal Ones to cast a spell. Other forms of energy include but are not limited to: Alchemy, Manite, Lifeblood, and even the 6 Relics. === Gesture === The second component to casting a spell is with a gesture. This is usually done with a hand gesture, but more powerful spells require your whole arm, and can even require the whole body to move. Other ways people can substitute this component are glyphs, drawings, and even other parts of the body === Verbal === The third and last component to casting a spell is the Verbal component. Casting a spell requires you to speak in the language of the Great Sages, with most of the spells having a common name, ie fire, or shock. Althogh this component is called "verbal", there are other ways of casting spells, like those who are powerful telepaths, or even those who have Ascended to higher forms can even cast with just their thoughts. == Types of Magic == There are many different classifications of magic, the main 3 being elemental, Benediction (healing and granting buffs), and Malediction (draining and debuffing enemies). There are others such as summoning d1bb7e147284dc9abfea36771d8b0f31717b3f0f Humans 0 8 35 2024-04-13T01:04:16Z Loto 2 Created page with "Humans are one of the 6 species that descended from the Manish. They mainly reside in their homeland known as Ingranua (name is a WIP), and because of it being a massive plains, the humans grew intelligent and masters at agriculture. Having evolved by the Great Sage of Water, humans have a proficiency with water/ice magic. Humans have white/olive skin, can have white, light blue, or dark blue eyes, and are around 6 feet tall for males, and 5 foot 8 for females. Notable..." wikitext text/x-wiki Humans are one of the 6 species that descended from the Manish. They mainly reside in their homeland known as Ingranua (name is a WIP), and because of it being a massive plains, the humans grew intelligent and masters at agriculture. Having evolved by the Great Sage of Water, humans have a proficiency with water/ice magic. Humans have white/olive skin, can have white, light blue, or dark blue eyes, and are around 6 feet tall for males, and 5 foot 8 for females. Notable Humans Arthur King Marcus 3439f2dc710357e9766780b60ac1f6a3aea714bd 36 35 2024-04-14T18:46:56Z Loto 2 wikitext text/x-wiki Humans are one of the 6 species that descended from the Manish. They mainly reside in their homeland known as Ingranua (name is a WIP), and because of it being a massive plains, the humans grew intelligent and masters at agriculture. Having evolved by the Great Sage of Water, humans have a proficiency with water/ice magic. Humans have white/olive skin, can have white, light blue, or dark blue eyes, and are around 6 feet tall for males, and 5 foot 8 for females. == Notable Humans == === Arthur === Arthur is the main protaganist in Chronicles of the Six Sages. He was one of the main leaders on the assault against Solomon in the prologue === King Marcus === King Marcus is the main leaders on the assault against Solomon. He was the mentor for Arthur throughout Chronicles. Before the events of the game, he was one of Solomon's Generals, until he learned of Solomon's plan, and formed the rebellion === Solomon === Solomon is the first major antagonist and first boss fight in Chronicles. He lead the Templars into capturing the entrity of Ingranua (name is a WIP), and planned to take over the rest of the Supercontinent from there, until he was stopped by the rebellion. c145a0e4af0618c7d5875fa6e05d7180e91d9c36 Glossary 0 9 37 2024-04-18T06:41:11Z Loto 2 Created page with "== A == ==== Ascension ==== == B == == C == ==== Characters ==== ==== Classes ==== ==== Crafting ==== == D == ==== Draconian ==== == E == ==== Elements ==== ==== Elf ==== ==== Elvish (Language ==== ==== Eternal Ones ==== == F == == G == ==== Great Sages ==== == H == ==== Human ==== == I == ==== Ingranua ==== == J == == K == == L == == M == ==== Magic ==== == N == == O == ==== Orcs ==== == P == == Q == == R == ==== Remnance ==== == S == ==== Sage ==== == T == ==== Titan =..." wikitext text/x-wiki == A == ==== Ascension ==== == B == == C == ==== Characters ==== ==== Classes ==== ==== Crafting ==== == D == ==== Draconian ==== == E == ==== Elements ==== ==== Elf ==== ==== Elvish (Language ==== ==== Eternal Ones ==== == F == == G == ==== Great Sages ==== == H == ==== Human ==== == I == ==== Ingranua ==== == J == == K == == L == == M == ==== Magic ==== == N == == O == ==== Orcs ==== == P == == Q == == R == ==== Remnance ==== == S == ==== Sage ==== == T == ==== Titan ==== == U == == V == ==== Vampyrian ==== == W == == X == == Y == == Z == f87832918d7fbf899a6287fcec51ff9cf26fe597 38 37 2024-04-21T04:10:57Z Loto 2 wikitext text/x-wiki == A == ==== [[Ascend|Ascension]] ==== ==== [[Armor]] ==== == B == ==== [[Boss|Bosses]] ==== == C == ==== [[Characters]] ==== ==== [[Class System|Classes]] ==== ==== [[Crafting]] ==== == D == ==== [[Damage Cap]] ==== ==== [[Draconian]] ==== == E == ==== [[Elements]] ==== ==== [[Elf]] ==== ==== [[Elvish|Elvish (Language)]] ==== ==== [[Eternal Ones]] ==== == F == == G == ==== [[Great Sages]] ==== == H == ==== [[Humans|Human]] ==== == I == ==== Ingranua ==== == J == == K == == L == == M == ==== Magic ==== ==== Monsters ==== == N == == O == ==== Orcs ==== == P == == Q == == R == ==== Remnance ==== == S == ==== Sage ==== == T == ==== Titan ==== == U == == V == ==== Vampyrian ==== == W == ==== Weapons ==== == X == == Y == == Z == b77a325f17e283eda894f07165926b0177b191a7 41 38 2024-04-22T04:31:04Z Loto 2 wikitext text/x-wiki == A == ==== [[Ascend|Ascension]] ==== ==== [[Armor]] ==== == B == ==== [[Boss|Bosses]] ==== == C == ==== [[Characters]] ==== ==== [[Class System|Classes]] ==== ==== [[Crafting]] ==== == D == ==== [[Damage Cap]] ==== ==== [[Draconian]] ==== == E == ==== [[Elements]] ==== ==== [[Elf]] ==== ==== [[Elvish|Elvish (Language)]] ==== ==== [[Eternal Ones]] ==== == F == == G == ==== Great Sages ==== == H == ==== [[Humans|Human]] ==== == I == ==== Ingranua ==== == J == == K == == L == == M == ==== Magic ==== ==== Monsters ==== == N == == O == ==== Orcs ==== == P == == Q == == R == ==== Remnance ==== == S == ==== Sage ==== == T == ==== Titan ==== == U == == V == ==== Vampyrian ==== == W == ==== Weapons ==== == X == == Y == == Z == 8858ffc48f0154447b2819e38fa98900d488f181 42 41 2024-04-22T04:35:01Z Loto 2 wikitext text/x-wiki == A == ==== [[Ascend|Ascension]] ==== ==== [[Armor]] ==== == B == ==== [[Boss|Bosses]] ==== == C == ==== [[Characters]] ==== ==== [[Class System|Classes]] ==== ==== [[Crafting]] ==== == D == ==== [[Damage Cap]] ==== ==== [[Draconian]] ==== == E == ==== [[Elements]] ==== ==== [[Elf]] ==== ==== [[Elvish|Elvish (Language)]] ==== ==== [[Eternal Ones]] ==== == F == == G == ==== [http://Great%20Sages Great Sages] ==== == H == ==== [[Humans|Human]] ==== == I == ==== Ingranua ==== == J == == K == == L == == M == ==== Magic ==== ==== Monsters ==== == N == == O == ==== Orcs ==== == P == == Q == == R == ==== Remnance ==== == S == ==== Sage ==== == T == ==== Titan ==== == U == == V == ==== Vampyrian ==== == W == ==== Weapons ==== == X == == Y == == Z == a1393c26a42bbb87f1097871154b5c982e2efaba 44 42 2024-04-22T04:36:46Z Loto 2 wikitext text/x-wiki == A == ==== [[Ascend|Ascension]] ==== ==== [[Armor]] ==== == B == ==== [[Boss|Bosses]] ==== == C == ==== [[Characters]] ==== ==== [[Class System|Classes]] ==== ==== [[Crafting]] ==== == D == ==== [[Damage Cap]] ==== ==== [[Draconian]] ==== == E == ==== [[Elements]] ==== ==== [[Elf]] ==== ==== [[Elvish|Elvish (Language)]] ==== ==== [[Eternal Ones]] ==== == F == == G == ==== [[Great Sages]] ==== == H == ==== [[Humans|Human]] ==== == I == ==== Ingranua ==== == J == == K == == L == == M == ==== Magic ==== ==== Monsters ==== == N == == O == ==== Orcs ==== == P == == Q == == R == ==== Remnance ==== == S == ==== Sage ==== == T == ==== Titan ==== == U == == V == ==== Vampyrian ==== == W == ==== Weapons ==== == X == == Y == == Z == b77a325f17e283eda894f07165926b0177b191a7 Armor 0 10 39 2024-04-21T04:21:36Z Loto 2 Created page with "Armor works differently in Chronicles than in most JRPGs. Armor does give bonuses to Defense, but it also gives passives to classes and class abilities, ie Priest Robes give a bonus to healing, Berserker Armor gives bonuses to unarmed attacks. Armor can later be upgraded via the crafting system, and can be transformed later in the game. Note armor does not appear in the prologue, but is planned to have all the base armor sets in Part 1" wikitext text/x-wiki Armor works differently in Chronicles than in most JRPGs. Armor does give bonuses to Defense, but it also gives passives to classes and class abilities, ie Priest Robes give a bonus to healing, Berserker Armor gives bonuses to unarmed attacks. Armor can later be upgraded via the crafting system, and can be transformed later in the game. Note armor does not appear in the prologue, but is planned to have all the base armor sets in Part 1 18a33c06bd71865bb02f0566f425dcebe8cabab7 Boss 0 11 40 2024-04-22T03:21:43Z Loto 2 Created page with "Bosses are enemies at the center point of their respective stories. Unlike regular enemies, bosses have a few mechanics that make them stand out ==== Enrage ==== The first stand-out mechanic is called Enrage. The way enrage works is different for every boss. Each boss has a unique way that you build enrage, like Solomon who builds enrage by the party gaining buffs. A boss can only gain a certain amount of enrage, and at max stacks, they will sometimes gain new abilities..." wikitext text/x-wiki Bosses are enemies at the center point of their respective stories. Unlike regular enemies, bosses have a few mechanics that make them stand out ==== Enrage ==== The first stand-out mechanic is called Enrage. The way enrage works is different for every boss. Each boss has a unique way that you build enrage, like Solomon who builds enrage by the party gaining buffs. A boss can only gain a certain amount of enrage, and at max stacks, they will sometimes gain new abilities. The more stacks of enrage a boss has, the higher select stats for that boss will be. ==== Targets ==== There are 2 main types of bosses in Chronicles. those who can summon allies to their aid, and ones who fight solo. the ones that fight solo, the party can target different limbs, each of which can be crippled, limiting the boss's move set. The ones that can summon allies, once the boss is defeated, the allies will flee from combat. ==== Immunities ==== Bosses will be immune to stun and insta kill effects ==== Drops ==== After every boss fight, you will gain either a new weapon/armor, or a way to transform/upgrade existing armor sets. you will also gain a level cap increase, alongside your settlements getting upgrades. on the flipside, Solomon's army will also gain new upgrades to their equipment depending on what settlements are under their control. a68258efc066c747f3778ae83daba4db0eda6c68 Great Sages 0 12 43 2024-04-22T04:35:26Z Loto 2 Created page with "Great Sages are the 6 beings who were created by the Eternal Ones to give life/magic to Gaia. All of them died in the Great War besides Solis and Lunaria, both who ascended to Godhands List of Great Sages Solis Being the Great Sage of Light, he was in charge of bringing light magic and healing magic to Gaia. During the Great War, he lead the Unsouled against Lunaria, and cursed Damien, Lord of Darkness to have immortality Lunaria Being the Great Sage of Darkness, she w..." wikitext text/x-wiki Great Sages are the 6 beings who were created by the Eternal Ones to give life/magic to Gaia. All of them died in the Great War besides Solis and Lunaria, both who ascended to Godhands List of Great Sages Solis Being the Great Sage of Light, he was in charge of bringing light magic and healing magic to Gaia. During the Great War, he lead the Unsouled against Lunaria, and cursed Damien, Lord of Darkness to have immortality Lunaria Being the Great Sage of Darkness, she was in charge of bringing dark magic to Gaia. During the Great War, she lead the Manish against the Solis. following the creation of Remnance, she Ascended to Godhand, and pilots the A.R.K 138fcb8882792122b3a7fa748c3d40a0b5192bed 45 43 2024-04-22T04:37:47Z Loto 2 wikitext text/x-wiki Great Sages are the 6 beings who were created by the Eternal Ones to give life/magic to Gaia. All of them died in the Great War besides Solis and Lunaria, both who ascended to Godhands == List of Great Sages == === Solis === Being the Great Sage of Light, he was in charge of bringing light magic and healing magic to Gaia. During the Great War, he lead the Unsouled against Lunaria, and cursed Damien, Lord of Darkness to have immortality === Lunaria === Being the Great Sage of Darkness, she was in charge of bringing dark magic to Gaia. During the Great War, she lead the Manish against the Solis. following the creation of Remnance, she Ascended to Godhand, and pilots the A.R.K cc0ade1d336cab5e9f169664b1dcbb8288135e28 Class System 0 13 46 2024-04-22T05:00:11Z Loto 2 Created page with "Classes are one a staple in the progression systems of Chronicles. After every battle, the player gains JP, which can be used to purchase class skills, based on whatever class the player has equipped. Once the player has gained all the skills, they can spend JP to master their equipped class, which makes all skills gained from their class permanent. Once that character has mastered multiple classes, they can equip more advanced classes." wikitext text/x-wiki Classes are one a staple in the progression systems of Chronicles. After every battle, the player gains JP, which can be used to purchase class skills, based on whatever class the player has equipped. Once the player has gained all the skills, they can spend JP to master their equipped class, which makes all skills gained from their class permanent. Once that character has mastered multiple classes, they can equip more advanced classes. 9bc60c25b31af9382d446cd2b42b6111701b668a Crafting 0 14 47 2024-04-22T07:57:01Z Loto 2 Created page with "Crafting is a gameplay system in Chronicles. After every battle with monsters, you will gain loot drops depending on the Family of monster, the ____ of monster, and the species of monster. These loot drops will then be used to upgrade armor and weapons, and when you max out certain armor and weapons, you can even transform them!" wikitext text/x-wiki Crafting is a gameplay system in Chronicles. After every battle with monsters, you will gain loot drops depending on the Family of monster, the ____ of monster, and the species of monster. These loot drops will then be used to upgrade armor and weapons, and when you max out certain armor and weapons, you can even transform them! 9c5130e3b7ed3ff89f2b9a6cdf29d2970a886cc6